Previous sprite in paper2D flip book animation remains behind updated sprite animation -
i have been stuck on issue around week now, have tried searching around can't seem find conclusive fix issue. imgur album , link doc shows blueprint animations sprite , how looks in game.
the sprite changes depending on how far away player away enemy.
image of in-game , enum switch node: http://imgur.com/a/8ljdy
image of movement node: https://drive.google.com/file/d/0bx4vd3wkvxnvlvi0y0rhsdhiyxc/view?usp=sharing
sorry way doc blueprint looks. great.
never mind guys. found out. changing papersprite character flipbook instead, able cycle through enums without error
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