c# - Mouse and Keyboard hooking in UWP : Raw input VS KeyEvents VS Global Hook -
i'd hook mouse , keyboard in uwp app, , i'm wondering best between raw input, global hook , simple xaml key events.
put simple, i'm developing uwp application streams game (rendered using cloud server, nvidia grid) , i'd hook user events (keyboard , mouse) tell server user moving in game (for example).
i thought several approaches:
- creating windows runtime component in c++/cx consumed universal app in c#. component use either raw input or global hook raise mouse or keyboard event , send uwp app.
- simply use key events, keydown , pointermoved events on grid or ui element , listen it.
the output sent server using socket connection.
what best solution performance , simplicity?
it seems key events allowed hook input in uwp.
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